Tuesday, November 07, 2006

 

Rogue Tomato: VANQUISHED


So I began Final Fantasy 12 tonight. I was impressed from the start. The familiar Final Fantasy prelude and main theme were wholly unexpected, and quite a surprise, considering their unorthodox inclusion in the past traditional installment, Final Fantasy 10. There, the prelude was a beatbox electronic pump-up BGM for Tidus' pre-game show-off scene. It was different and I liked it but completely unlike the epic, sweeping "Hello! Remember how awesome RPGs can be?" Final Fantasy 12 offers right at its beginning.

The cutscene direction and the writing is, so far, BEYOOOOND THE BOUUUUNDS. Frankly, it beats the everliving POOP out of FF10's mannequin arm-flailing. And Alexander O. Smith continues his mastery over the videogame localization with uncanny entries like:

"Being a manner of vile and verminous beastie, much favoring the fetid stench of the sewers and making their nests therein. Past attempts at eradication to contain the plagues these pests are known to carry have greatly reduced their numbers, yet a preternatural rate of reproduction has kept the strain from extinction. And so they remain, an ever-popular subject for natural philosophers keen to fathom the secrets of their indomitable constitution."

And that's just an excerpt from the bestiary for a fat rat enemy you fight very early on. The dialogue between characters is equally eloquent and flavorful.

Phoenix Wright, ANOTHER GAME I'M LOVING, is written by the same guy.

Also playing a lot of Starcraft and I'm good at it. I'm beating people! So enjoyable.

Now I just gotta stop ignoring my mudkip. =(













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